June 9, 2014

Broadsides

Inspired by a custom model I saw somewhere, I put the heavy rail rifles under the arms of the broadsides, instead of over the shoulders. The rifles connects to the arms by wires on one arm, while the other is covered by a shield generator. On the shoulders I put the smart missile system, but instead of the regular ones I used some kind of missile launcher from "skinnies" from the Starship Troopers miniatures game.


So, what to say about broadsides? Never leave home without them? Well, they sure were more powerful in the old rules, since the strength of the rifles has been reduced. But I think it's reasonable that the railgun on the Hammerhead tank is more powerful than the guns of the broadsides. I still really like them, and they have an unmatched ability to soak firepower, at least among the Tau ranks. AP 2 weapons may of course blow them away quickly, so it might be good idea to give them some shield drones, if you have the points to spare. Against mechanized opponents, target locks may be useful. With a little luck, you might take out several vehicles in one go! Also, do not forget the built-in multi-tracker that allows the broadsides to fire both the twin-linked railrifles and twin-linked smart missile system in the same turn.

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